Reset

By Autumn Nicole Bradley (Twine; IFDB; play here; play time: ~20 minutes)

In a cyberpunk world where you are inextricably linked to implants, where your memories aren’t just in your brain, someone’s meddled with your implanted hardware, and the doctors had to do a soft reset. In the process, they damaged quite a lot of hardware and took away a big part of your ‘dry’ memory. You are a blank slate now.

[This game is about a D/S relationship.]

I’m not entirely sure what to say about this. Reset is an exploration of relationships in a world where you can surrender all control, physically and mentally. Underlining the inseparability of the PC’s implants and the PC, Reset uses the second person cleverly – there is a ‘metal-you’, a ‘you-you’ and a ‘body-you’ – bringing into question what identity means, in this universe. What does it mean when ‘body-you’, your physical self, remembers things which ‘you-you’ doesn’t? Are your feelings just as valid when only one aspect of your identity derives pleasure from them?

Bradley delivers the story brilliantly. One bit which was particularly excellent was the description of the PC surrendering their control to Alison – the author brought out the interactions between the different aspects of the PC’s personality very well. The story was also extraordinarily well-constructed. Recommended.

 

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