written by Emily Forand.

I played this because 1. was bored and 2. it was on Emily Short’s blog.

Language: Writing lacked finesse, felt like it was written in a hurry and everything felt disjointed. Which is a pity, really!

Plot: The first scene described three funeral scenes, each with the same person in the background. Then there was a puzzling choice of what you wanted to be: mistress thief, wizardess or swordswomen (many women, not just one?!).

Mechanics: Twine is actually quite a fun software to play around with. It’s quite no-frills, but allows those who are not gifted in any way in programming (like me) to create a playable story. No infinite loop bugs here, but nothing remarkable either.


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