Sickly white moonlight floods the Boston night, and from your bedroom window you can see the damp rooftops shine, a static sea of silver and black. The monotonous bells of your downstairs clock inform you it is 2 AM on the morning of June 17th, 1854, and your skin starts to crawl as you realize there is little chance you will be able to stay awake much longer.
Was playing this yesterday. Not too bad.
The aim of the game is to reach 100% insight so you can figure out what’s going on in this poor chap’s nightmares. The premise was very promising. However, the game felt lacking in depth and I was rather disappointed when I reached 100% insight, or indeed 100% lucidity. The explanation for the nightmares was a bit wanting in depth. At the end, it got harder and harder to feel for the player-character as a person. Pity.
One thing I want to try for myself is Choicescript– the ability to tweak stats is quite appealing.